var center;
function setup() {
createCanvas(500, 350).parent('canvas-container');
center = createVector(width/2, height/2);
}
function draw() {
var mouse = createVector(mouseX, mouseY);
background(255);
mouse.sub(center);
mouse.mult(2); // Scaling using vector multiplication
translate(center.x, center.y);
line(0, 0, mouse.x, mouse.y);
}